'Hunters do not normally employ shields, ineffectual against the strength of the beasts as they tend to be.' In fact, there is only one shield in Bloodborne and the item description reads as follows: ' Shields are nice, but not if they engender passivity.' Subsequently, players can no longer rely on a thick piece of metal to protect them from everything, and must adopt a quicker and more aggressive style of play to survive in Yharnam.
The gameplay strategy which rose to prominence in previous games relied heavily on using a shield and staying behind it, a tactic actively discouraged in Bloodborne. Gameplay Combat Mechanicsīloodborne plays in a similar fashion to the Souls games which came before it, but the similarities end with how the characters control and animate. However, on November 12, 2014, Sony delayed the game's North American release to March 24, its European release to March 25, and its Japanese release to March 26.
The game was originally announced to be released on the PlayStation 4 on Februin Japan and Februin North America and Europe.
and SCE Japan Studio with Hidetaka Miyazaki of Demon's Souls and Dark Souls fame acting as lead director. Bloodborne is an action-RPG developed by FromSoftware, Inc.